(Large) Added sample rate, channel count, RingBuffered Audio(Raw PCM), Sound types, and cleared headers
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@@ -1,14 +1,11 @@
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#include "ChargeAudio.hpp"
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#include <Corrade/Utility/Debug.h>
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#include <Magnum/Magnum.h>
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#include <Magnum/Math/Vector3.h>
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#include <functional>
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#include <stdexcept>
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using namespace ChargeAudio;
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Sound::Sound(Engine *engine, std::function<void(Sound *)> setupFunction,
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std::string additionalErrorMessage)
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SoundType soundType, std::string additionalErrorMessage)
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: baseEngine(engine) {
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maConfig = ma_sound_config_init_2(&baseEngine->maEngine);
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maConfig.endCallback = Sound::onSoundFinish;
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@@ -23,10 +20,16 @@ Sound::Sound(Engine *engine, std::function<void(Sound *)> setupFunction,
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"Failed to create a new sound. Check STDERR for more info.\n" +
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additionalErrorMessage);
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}
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type = soundType;
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}
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Sound::~Sound() {
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ma_pcm_rb_uninit(&maRingBuffer);
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ma_sound_uninit(&maSound);
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}
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Sound::~Sound() { ma_sound_uninit(&maSound); }
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const Sound::SoundState Sound::GetState() { return state; }
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const Sound::SoundType Sound::GetSoundType() { return type; }
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const float Sound::GetDuration() {
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float time;
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