(Large) Added sample rate, channel count, RingBuffered Audio(Raw PCM), Sound types, and cleared headers

This commit is contained in:
2025-09-21 03:06:17 +03:00
parent 4c580f4956
commit 090317b394
5 changed files with 57 additions and 27 deletions

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@@ -5,7 +5,7 @@ project(ChargeAudio VERSION 1.0)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
set(CMAKE_MODULE_PATH "modules/" ${CMAKE_MODULE_PATH})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-subobject-linkage")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fsanitize=address")
endif()

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@@ -1,26 +1,23 @@
#ifndef CHARGE_AUDIO_BASE_H
#define CHARGE_AUDIO_BASE_H
#include "miniaudio/miniaudio.h"
#include <Corrade/Containers/Containers.h>
#include <Corrade/Containers/Optional.h>
#include <Corrade/Containers/Pointer.h>
#include <Magnum/Magnum.h>
#include <Magnum/Math/Vector.h>
#include <Magnum/Math/Vector3.h>
#include <functional>
#include <string>
namespace ChargeAudio {
namespace _ma {
#include "miniaudio/miniaudio.h"
}
using namespace Corrade;
using namespace _ma;
typedef Containers::Pointer<class Sound> SoundContainer;
typedef Containers::Pointer<class Listener> ListenerContainer;
class Sound {
public:
enum class SoundState { Idle, Playing, Paused, Finished };
enum class SoundType { FromFile, RawPCM };
// No copying
Sound(const Sound &) = delete;
Sound &operator=(const Sound &) = delete;
@@ -35,6 +32,8 @@ public:
void Reset();
const SoundState GetState();
const SoundType GetSoundType();
const float GetPlaybackTime();
bool SetPlaybackTime(float time);
const float GetDuration();
@@ -45,13 +44,15 @@ public:
private:
Sound(class Engine *engine, std::function<void(Sound *)> setupFunction,
std::string additionalErrorMessage = "");
SoundType type, std::string additionalErrorMessage = "");
static void onSoundFinish(void *customData, ma_sound *);
class Engine *baseEngine;
ma_sound maSound;
ma_sound_config maConfig;
ma_pcm_rb maRingBuffer;
SoundState state = SoundState::Idle;
SoundType type;
friend class Engine;
};
@@ -78,7 +79,7 @@ private:
class Engine {
public:
Engine();
Engine(uint32_t sampleRate = 44100, uint32_t channels = 2);
// No copying
Engine(const Engine &) = delete;
@@ -91,15 +92,21 @@ public:
~Engine();
// Creating tools
SoundContainer CreateSound(int bufferLengthInSeconds);
SoundContainer CreateSound(std::string filepath, bool streamFile = false);
ListenerContainer CreateListener();
void SetVolume(float value);
const float GetVolume();
uint32_t GetSampleRate();
uint32_t GetChannelCount();
private:
ma_engine maEngine;
ma_engine_config maConfig;
ma_result maResponse;
ma_decoder maStero;
ma_uint64 listenerCounter = 0;
friend class Listener;
friend class Sound;

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@@ -1,19 +1,19 @@
#include "ChargeAudio.hpp"
#include <Corrade/Containers/Containers.h>
#include <Corrade/Containers/Pointer.h>
#include <Corrade/Tags.h>
#include <Corrade/Utility/Debug.h>
#include <Magnum/Math/Vector3.h>
#include "miniaudio/miniaudio.h"
#include <cstddef>
#include <Corrade/Utility/Debug.h>
#include <cstdint>
#include <stdexcept>
#include <string>
using namespace ChargeAudio;
using namespace Corrade;
Engine::Engine() {
if ((maResponse = ma_engine_init(NULL, &maEngine)) != MA_SUCCESS) {
Engine::Engine(uint32_t sampleRate, uint32_t channels) {
maConfig = ma_engine_config_init();
maConfig.sampleRate = sampleRate;
maConfig.channels = channels;
if ((maResponse = ma_engine_init(&maConfig, &maEngine)) != MA_SUCCESS) {
Utility::Error{} << "Could not init miniaudio (" << maResponse << ")";
throw new std::runtime_error(
"Failed to init miniaudio engine. Check STDERR for more info.");
@@ -22,6 +22,27 @@ Engine::Engine() {
Engine::~Engine() { ma_engine_uninit(&maEngine); }
uint32_t Engine::GetSampleRate() { return maEngine.sampleRate; }
uint32_t Engine::GetChannelCount() { return ma_engine_get_channels(&maEngine); }
SoundContainer Engine::CreateSound(int bufferLengthInSeconds) {
return SoundContainer(new Sound(
this,
[length = bufferLengthInSeconds, channels = GetChannelCount(),
sampleRate = GetSampleRate()](Sound *sound) {
ma_result result = ma_pcm_rb_init(
ma_format_s32, channels, sampleRate * channels * length, nullptr,
nullptr, &sound->maRingBuffer);
if (result != MA_SUCCESS) {
Utility::Error{} << "Failed to create a new ring buffer!" << " ("
<< result << ")";
throw new std::runtime_error("Failed to create a new ring buffer! "
"Check STDERR for more info.");
}
},
Sound::SoundType::RawPCM, "Failed to create the sound from the data: "));
}
SoundContainer Engine::CreateSound(const std::string filepath,
bool streamFile) {
return SoundContainer(new Sound(
@@ -30,6 +51,7 @@ SoundContainer Engine::CreateSound(const std::string filepath,
sound->maConfig.pFilePath = filepath.c_str();
sound->maConfig.flags = (streamFile ? MA_SOUND_FLAG_STREAM : 0);
},
Sound::SoundType::FromFile,
"Failed to create the sound from the file: " + filepath));
}

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@@ -1,6 +1,4 @@
#include "ChargeAudio.hpp"
#include <Magnum/Magnum.h>
#include <Magnum/Math/Vector3.h>
using namespace ChargeAudio;

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@@ -1,14 +1,11 @@
#include "ChargeAudio.hpp"
#include <Corrade/Utility/Debug.h>
#include <Magnum/Magnum.h>
#include <Magnum/Math/Vector3.h>
#include <functional>
#include <stdexcept>
using namespace ChargeAudio;
Sound::Sound(Engine *engine, std::function<void(Sound *)> setupFunction,
std::string additionalErrorMessage)
SoundType soundType, std::string additionalErrorMessage)
: baseEngine(engine) {
maConfig = ma_sound_config_init_2(&baseEngine->maEngine);
maConfig.endCallback = Sound::onSoundFinish;
@@ -23,10 +20,16 @@ Sound::Sound(Engine *engine, std::function<void(Sound *)> setupFunction,
"Failed to create a new sound. Check STDERR for more info.\n" +
additionalErrorMessage);
}
type = soundType;
}
Sound::~Sound() {
ma_pcm_rb_uninit(&maRingBuffer);
ma_sound_uninit(&maSound);
}
Sound::~Sound() { ma_sound_uninit(&maSound); }
const Sound::SoundState Sound::GetState() { return state; }
const Sound::SoundType Sound::GetSoundType() { return type; }
const float Sound::GetDuration() {
float time;