Init
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16
test_allocationsECS.cpp
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16
test_allocationsECS.cpp
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#include <Tourmaline/Containers/DualkeyMap.hpp>
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#include <Tourmaline/Systems/ECS.hpp>
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#include <Tourmaline/Systems/Random.hpp>
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#include <Tourmaline/Types.hpp>
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using namespace Tourmaline::Containers;
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using namespace Tourmaline::Type;
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using namespace Tourmaline::Systems;
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int main() {
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ECS::World gameWorld;
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for (int x = 0; x < 100000; x++) {
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gameWorld.CreateEntity();
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}
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return 0;
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}
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