Second iter of MultiQuery, splitted the logic to queryWithMany
This commit is contained in:
@@ -183,76 +183,7 @@ public:
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requires(std::same_as<Key, AKey> || std::same_as<Key, BKey>)
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requires(std::same_as<Key, AKey> || std::same_as<Key, BKey>)
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[[nodiscard("Discarding a very expensive query!")]]
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[[nodiscard("Discarding a very expensive query!")]]
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int QueryWithAll(const Key (&keys)[keyCount]) {
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int QueryWithAll(const Key (&keys)[keyCount]) {
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constexpr bool searchingInFirstKey = std::is_same_v<Key, AKey>;
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auto queryResults = queryWithMany<Key>(keys);
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// I really can't wait for C++26 contracts
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if constexpr (keyCount == 0) {
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Systems::Logging::Log("Failed to Query! QueryWithAll require at least 2 "
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"key to be given, zero was given! Terminating",
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"Dualkey Map",
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Systems::Logging::LogLevel::Critical);
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}
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// Hoping this never ever gets triggered :sigh:
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if constexpr (keyCount == 1) {
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Systems::Logging::Log("QueryWithAll should not be used for single key "
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"entry! Please use Query for this instead.",
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"Dualkey Map", Systems::Logging::LogLevel::Error);
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}
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// While we don't necessary need the hashes,
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// it just helps us tremendously benefit from short circuit checks
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std::array<std::size_t, keyCount> keyHashes;
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for (uint64_t index = 0; index < keyCount; index++) {
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keyHashes[index] = std::hash<Key>{}(keys[index]);
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}
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std::vector<MultiQueryResult<
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std::conditional_t<searchingInFirstKey, BKey, AKey>, keyCount>>
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queryResults;
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uint64_t hashToCompare;
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Key *keyToCompare;
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std::conditional_t<searchingInFirstKey, BKey *, AKey *> resultKey;
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for (DualkeyHash *hash : hashList) {
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// The hell of doing 2 conditions with similar logics in
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// the same logical block
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if constexpr (searchingInFirstKey) {
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hashToCompare = hash->firstKeyHash;
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keyToCompare = const_cast<AKey *>(&hash->firstKey);
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resultKey = const_cast<BKey *>(&hash->secondKey);
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} else {
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hashToCompare = hash->secondKeyHash;
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keyToCompare = const_cast<BKey *>(&hash->secondKey);
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resultKey = const_cast<AKey *>(&hash->firstKey);
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}
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// The code above was done to make this code more uniform
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for (uint64_t index = 0; index < keyCount; index++) {
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if (keyHashes[index] == hashToCompare && keys[index] == *keyToCompare) {
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bool doesExist = false;
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for (auto &queryRecord : queryResults) {
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if (*queryRecord.resultKey == *resultKey) {
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queryRecord.valueQueryResults[index] = &hash->value;
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++queryRecord.howManyFound;
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doesExist = true;
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break;
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}
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}
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if (doesExist) {
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break;
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}
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// Since the result record is not present
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// we have to make it
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queryResults.emplace_back();
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auto &newRecord = queryResults.back();
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newRecord.resultKey = resultKey;
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newRecord.valueQueryResults[index] = &hash->value;
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}
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}
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}
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for (const auto &queryRecord : queryResults) {
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for (const auto &queryRecord : queryResults) {
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Systems::Logging::Log(
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Systems::Logging::Log(
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@@ -324,6 +255,84 @@ private:
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mutable Value value;
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mutable Value value;
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};
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};
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template <typename Key, std::size_t keyCount>
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inline std::vector<MultiQueryResult<
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std::conditional_t<std::is_same_v<Key, AKey>, BKey, AKey>, keyCount>>
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queryWithMany(const Key (&keys)[keyCount]) {
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constexpr bool searchingInFirstKey = std::is_same_v<Key, AKey>;
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// I really can't wait for C++26 contracts
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if constexpr (keyCount == 0) {
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Systems::Logging::Log("Failed to Query! QueryWithAll require at least 2 "
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"key to be given, zero was given! Terminating",
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"Dualkey Map",
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Systems::Logging::LogLevel::Critical);
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}
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// Hoping this never ever gets triggered :sigh:
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if constexpr (keyCount == 1) {
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Systems::Logging::Log("QueryWithAll should not be used for single key "
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"entry! Please use Query for this instead.",
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"Dualkey Map", Systems::Logging::LogLevel::Error);
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}
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// While we don't necessary need the hashes,
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// it just helps us tremendously benefit from short circuit checks
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std::array<std::size_t, keyCount> keyHashes;
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for (uint64_t index = 0; index < keyCount; index++) {
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keyHashes[index] = std::hash<Key>{}(keys[index]);
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}
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uint64_t hashToCompare;
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Key *keyToCompare;
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std::conditional_t<searchingInFirstKey, BKey *, AKey *> resultKey;
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std::vector<MultiQueryResult<
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std::conditional_t<searchingInFirstKey, BKey, AKey>, keyCount>>
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queryResults;
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for (DualkeyHash *hash : hashList) {
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// The hell of doing 2 conditions with similar logics in
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// the same logical block
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if constexpr (searchingInFirstKey) {
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hashToCompare = hash->firstKeyHash;
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keyToCompare = const_cast<AKey *>(&hash->firstKey);
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resultKey = const_cast<BKey *>(&hash->secondKey);
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} else {
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hashToCompare = hash->secondKeyHash;
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keyToCompare = const_cast<BKey *>(&hash->secondKey);
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resultKey = const_cast<AKey *>(&hash->firstKey);
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}
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// The code above was done to make this code more uniform
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for (uint64_t index = 0; index < keyCount; index++) {
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if (keyHashes[index] == hashToCompare && keys[index] == *keyToCompare) {
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bool doesExist = false;
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for (auto &queryRecord : queryResults) {
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if (*queryRecord.resultKey == *resultKey) {
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queryRecord.valueQueryResults[index] = &hash->value;
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++queryRecord.howManyFound;
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doesExist = true;
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break;
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}
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}
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if (doesExist) {
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break;
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}
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// Since the result record is not present
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// we have to make it
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queryResults.emplace_back();
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auto &newRecord = queryResults.back();
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newRecord.resultKey = resultKey;
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newRecord.valueQueryResults[index] = &hash->value;
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}
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}
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}
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return queryResults;
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}
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// It makes more sense to store the individual hash
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// It makes more sense to store the individual hash
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std::vector<DualkeyHash *> hashList;
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std::vector<DualkeyHash *> hashList;
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std::stack<std::size_t> graveyard;
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std::stack<std::size_t> graveyard;
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