Made ECS use dualkey map over nested maps
still need to implement a has check
This commit is contained in:
@@ -6,15 +6,16 @@
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* v. 2.0. If a copy of the MPL was not distributed with this file, You can
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* v. 2.0. If a copy of the MPL was not distributed with this file, You can
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* obtain one at http://mozilla.org/MPL/2.0/.
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* obtain one at http://mozilla.org/MPL/2.0/.
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*/
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*/
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#ifndef GUARD_TOURMALINE_ECS_H
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#ifndef GUARD_TOURMALINE_ECS_H
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#define GUARD_TOURMALINE_ECS_H
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#define GUARD_TOURMALINE_ECS_H
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#include <any>
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#include <any>
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#include <concepts>
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#include <concepts>
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#include <format>
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#include <format>
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#include <typeindex>
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#include <typeindex>
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#include <unordered_map>
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#include <utility>
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#include <utility>
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#include "../Containers/DualkeyMap.hpp"
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#include "../Types.hpp"
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#include "../Types.hpp"
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#include "Logging.hpp"
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#include "Logging.hpp"
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@@ -42,105 +43,48 @@ public:
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Entity CreateEntity();
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Entity CreateEntity();
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bool EntityExists(const Entity &entity) noexcept;
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bool EntityExists(const Entity &entity) noexcept;
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[[nodiscard("It is not guaranteed that an entity can always be destroyed, "
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[[nodiscard("It is not guaranteed that an entity can always be destroyed, "
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"please make "
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"please make sure by checking the returned bool")]]
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"sure by checking the returned bool")]]
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bool DestroyEntity(Entity entity);
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bool DestroyEntity(Entity entity);
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// Components
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// Components
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template <Component T, typename... Args>
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template <Component component, typename... Args>
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T &AddComponent(const Entity &entity, Args &&...constructionArguments) {
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component &AddComponent(const Entity &entity,
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auto entityIter = GetEntityIterator(
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Args &&...constructionArguments) {
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entity,
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auto newComponent = entityComponentMap.insert(
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std::format(
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entity, typeid(component), component(constructionArguments...));
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"Cannot add component \"{}\"! Entity \"{}\" does not exist!",
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typeid(T).name(), entity.asString()),
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"AddComponent", Systems::Logging::LogLevel::Error);
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auto [componentIter, success] = entityIter->second.try_emplace(
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return std::any_cast<component &>(std::get<2>(newComponent));
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typeid(T), T(std::forward<Args>(constructionArguments)...));
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Systems::Logging::Log(
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std::format("Cannot add component! Component \"{}\" already exists "
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"in entity \"{}\" ",
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typeid(T).name(), entity.asString()),
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"AddComponent", Systems::Logging::LogLevel::Error, !success);
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T &component = std::any_cast<T &>(componentIter->second);
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component.owner = &entity;
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return component;
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}
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}
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template <Component T>
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template <Component component>
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[[nodiscard("Discarding an expensive operation's result!")]]
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[[nodiscard("Discarding an expensive operation's result!")]]
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T &GetComponent(const Entity &entity) {
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component &GetComponent(const Entity &entity) {
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auto iter = GetEntityIterator(
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auto result = entityComponentMap.query(entity, typeid(component));
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entity,
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if (result.empty()) {
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std::format("Can't get entity \"{}\"'s component \"{}\", since "
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Logging::Log(std::format("Entity {} does not have component {}!",
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"entity does not exist!",
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entity.asString(), typeid(component).name()),
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entity.asString(), typeid(T).name()),
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"ECS/GetComponent", Logging::LogLevel::Error);
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"GetComponent", Systems::Logging::LogLevel::Error);
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}
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return std::any_cast<component &>(result.begin()->second);
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auto component = iter->second.find(typeid(T));
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Systems::Logging::Log(
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std::format(
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"Entity \"{}\" does not have component \"{}\", cannot get it!",
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entity.asString(), typeid(T).name()),
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"GetComponent", Systems::Logging::LogLevel::Error,
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component == iter->second.end());
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return std::any_cast<T &>(component->second);
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}
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}
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template <Component T>
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template <Component component>
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[[nodiscard("Discarding an expensive operation's result!")]]
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[[nodiscard("Discarding an expensive operation's result!")]]
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bool HasComponent(const Entity &entity) {
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bool HasComponent(const Entity &entity) {
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auto iter = GetEntityIterator(
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// TO BE IMPLEMENTED
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entity,
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std::format("Can't find if entity \"{}\" has component \"{}\", since "
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"entity does not exist!",
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entity.asString(), typeid(T).name()));
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return iter != entityComponentList.end() &&
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(iter->second.find(typeid(T)) != iter->second.end());
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}
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template <Component T>
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[[nodiscard("It is not guaranteed that a component can always be removed, "
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"please make "
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"sure by checking the returned bool")]]
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bool RemoveComponent(const Entity &entity) {
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auto entityIter = GetEntityIterator(
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entity,
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std::format("Cannot remove component {} from entity {}, since entity "
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"does not exist!",
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typeid(T).name(), entity.asString()),
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"RemoveComponent", Systems::Logging::LogLevel::Warning);
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if (entityIter == entityComponentList.end()) {
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return false;
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}
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auto componentIter = entityIter->second.find(typeid(T));
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if (componentIter == entityIter->second.end()) {
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Systems::Logging::Log(
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std::format("Cannot remove component {} from entity {}, since entity "
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"does not have that component",
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typeid(T).name(), entity.asString()),
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"RemoveComponent", Systems::Logging::LogLevel::Warning);
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return false;
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}
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entityIter->second.erase(componentIter);
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return true;
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return true;
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}
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}
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private:
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template <Component component>
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std::unordered_map<Entity, std::unordered_map<std::type_index, std::any>>
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[[nodiscard("It is not guaranteed that a component can always be removed, "
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entityComponentList{};
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"please make sure by checking the returned bool")]]
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bool RemoveComponent(const Entity &entity) {
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return entityComponentMap.remove(entity, typeid(component));
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}
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decltype(entityComponentList)::iterator
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private:
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GetEntityIterator(const Entity &entity, const std::string &errorMessage = "",
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Tourmaline::Containers::DualkeyMap<Entity, std::type_index, std::any>
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const std::string &position = "",
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entityComponentMap{};
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Tourmaline::Systems::Logging::LogLevel severity =
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Systems::Logging::LogLevel::Warning);
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};
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};
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} // namespace Tourmaline::Systems::ECS
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} // namespace Tourmaline::Systems::ECS
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#endif
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#endif
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@@ -8,48 +8,27 @@
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*/
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*/
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#include <Systems/ECS.hpp>
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#include <Systems/ECS.hpp>
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#include <Systems/ECS/BuiltinComponents.hpp>
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#include <Systems/Random.hpp>
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#include <Systems/Random.hpp>
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#include <optional>
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using namespace Tourmaline::Systems::ECS;
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using namespace Tourmaline::Systems::ECS;
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// It is preferable to send a copy of the UUID instead of reference since
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// the entity itself may be destroyed in the memory
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Entity World::CreateEntity() {
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Entity World::CreateEntity() {
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auto [iterator, success] =
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auto newEntity = entityComponentMap.insert(
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entityComponentList.try_emplace(Systems::Random::GenerateUUID());
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Random::GenerateUUID(), typeid(Tourmaline::Systems::Components::Position),
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Tourmaline::Systems::Components::Position());
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Systems::Logging::Log("Failed to create an entity! Possibly by incredible "
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return Entity(std::get<0>(newEntity));
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"luck generated already existing UUID?",
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"CreateEntity", Systems::Logging::LogLevel::Critical,
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!success);
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return iterator->first;
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}
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}
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bool World::EntityExists(const Entity &entity) noexcept {
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bool World::EntityExists(const Entity &entity) noexcept {
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return entityComponentList.find(entity) != entityComponentList.end();
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// TO BE IMPLEMENTED
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}
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bool World::DestroyEntity(Entity entity) {
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auto entityIter = GetEntityIterator(
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entity,
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std::format("Cannot delete entity \"{}\", it does not exist!",
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entity.asString()),
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"DestroyEntity");
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if (entityIter == entityComponentList.end()) {
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return false;
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}
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entityComponentList.erase(entityIter);
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return true;
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return true;
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}
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}
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// Very repetitive code
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bool World::DestroyEntity(Entity entity) {
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decltype(World::entityComponentList)::iterator
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return entityComponentMap.remove(entity, std::nullopt);
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World::GetEntityIterator(const Entity &entity, const std::string &errorMessage,
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const std::string &position,
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Tourmaline::Systems::Logging::LogLevel severity) {
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auto iter = entityComponentList.find(entity);
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Systems::Logging::Log(errorMessage, "GetEntityIterator/" + position, severity,
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iter == entityComponentList.end());
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return iter;
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}
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}
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