Added magic_enum as a dependency. Tweaked ErrorHandling
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@@ -9,7 +9,9 @@ Sound::Sound(Engine *engine, std::function<void(Sound *)> setupFunction,
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maConfig = ma_sound_config_init_2(&baseEngine->maEngine);
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maConfig.endCallback = Sound::onSoundFinish;
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maConfig.pEndCallbackUserData = this;
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setupFunction(this);
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ma_result maResponse =
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ma_sound_init_ex(&baseEngine->maEngine, &maConfig, &maSound);
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ThrowOnRuntimeError("Failed to create a new sound. " + additionalErrorMessage,
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@@ -63,18 +65,20 @@ bool Sound::SetPlaybackTime(float time) {
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// Controls
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void Sound::Play() {
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ma_sound_start(&maSound);
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ThrowOnRuntimeError("Failed to start the sound.", ma_sound_start(&maSound));
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state = Sound::SoundState::Playing;
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}
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void Sound::Pause() {
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ma_sound_stop(&maSound);
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ThrowOnRuntimeError("Failed to pause the sound.", ma_sound_stop(&maSound));
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state = Sound::SoundState::Paused;
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}
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void Sound::Reset() {
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if (type == SoundType::StreamedRawPCM) {
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ThrowOnRuntimeError("You cannot reset on Streamed RawPCM sounds!");
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ThrowOnRuntimeError(
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"You cannot reset on Streamed RawPCM sounds! Since the buffer is a "
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"ring buffer there isn't a \"start\" to return to.");
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}
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ma_sound_seek_to_pcm_frame(&maSound, 0);
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